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Devlog
Development Log 11
December 02, 2023
by
Nanodots
Progress CS Playtesting report. Added animations for the alien and skeleton model. Tracking game statistics. Art Finished alien and skeleton flying animations. Next Steps CS Game statistics Feedback a...
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Development Log 10
November 25, 2023
by
Nanodots
Progress CS Many bug fixes and small feedback adjustments. Updated suction particle effect. Imported knight flying animation. Imported new lobby and game music. Improved the end game screen. Music Fin...
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Development Log 9
November 25, 2023
by
Nanodots
Progress CS Added particle system for suction holes. Updated alien model Updated music with new score. Finished victory screen Music Continued working on FMOD integration. Art Finished flying animatio...
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Development Log 8
November 11, 2023
by
Nanodots
Progress CS Improved player character. Improved clarity of HUD telling player how well they’re doing (score, in the lead, etc.). Redid controller infographics. Fixed controller trigger bug. Moved co...
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Development Log 7
November 04, 2023
by
Nanodots
Progress CS Added dash after images Added X-axis to right thumbstick and tuned dashing. Implemented timer based gameplay. Added basic portraits to HUD. Added bounce and color change to the front wall...
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Development Log 6
October 28, 2023
by
Nanodots
1
Progress CS Updated game system. Implemented lobby scene. Implemented controller vibration. Implemented screen shake. Mostly completed dash special effects. Created dash cooldown UI. Fixed timing bug...
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Development Log 5
October 21, 2023
by
Nanodots
Progress CS Aim assist. Gameplay loop system. 3rd person camera. Suction areas PlayerManager winner display. Working on importing the model. Working on dynamic camera. Finished dash mechanic. Art Fini...
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Development Log 4
October 14, 2023
by
Nanodots
Progress A big chunk of our time was spent writing the game design document and presentation slides this week. CS Added a level design. Fixed dash hitbox. Art Completed robot model. Discoveries Lots o...
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Development Log 3
October 07, 2023
by
Nanodots
Progress CS Team Implemented dashing. Implemented grappling. Refactored the PlayerManager. Music Team Researched sound samples that would fit the style of our game. Researched FMOD integration into Un...
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Development Log 2
September 30, 2023
by
caoalbe
Monday Sep. 25, 2023 - Saturday Sep. 30, 2023 Progress Wednesday we demo'd our work at the time, and since then have made updates with the advice from industry experts in mind. CS Team Implemented thr...
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Development Log 1
September 27, 2023
by
Nanodots
Wednesday 20, 2023 - Sunday 24, 2023 Progress Saturday was our game jam where we built the first prototype for our game. CS Team Basic controls for aiming and propelling. Add knockback on collision. M...
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