Development Log 5


Progress

CS

  • Aim assist.
  • Gameplay loop system.
  • 3rd person camera.
  • Suction areas
  • PlayerManager winner display.
  • Working on importing the model.
  • Working on dynamic camera.
  • Finished dash mechanic.

Art

  • Finished model of arena.
  • Finished low-poly models of all 4 characters.
  • Finished concept art of player character UI.

Discoveries

  • The 3rd person camera was a bust. We'll continue with the zoomed out camera.
  • Aim assist was a HUGE help in making the game feel easier to play.

Next Steps

CS

  • Round transition screen with player scores.
  • Dash cooldown UI.
  • Screen shake and controller vibration.
  • Tune our mechanics.
  • Multiple rounds per game.
  • Temporary time limit (dynamic arena will replace this).

Art

  • Apply feedback changes to arena.

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