Development Log 5
Astro Arena » Devlog
Progress
CS
- Aim assist.
- Gameplay loop system.
- 3rd person camera.
- Suction areas
- PlayerManager winner display.
- Working on importing the model.
- Working on dynamic camera.
- Finished dash mechanic.
Art
- Finished model of arena.
- Finished low-poly models of all 4 characters.
- Finished concept art of player character UI.
Discoveries
- The 3rd person camera was a bust. We'll continue with the zoomed out camera.
- Aim assist was a HUGE help in making the game feel easier to play.
Next Steps
CS
- Round transition screen with player scores.
- Dash cooldown UI.
- Screen shake and controller vibration.
- Tune our mechanics.
- Multiple rounds per game.
- Temporary time limit (dynamic arena will replace this).
Art
- Apply feedback changes to arena.
Get Astro Arena
Astro Arena
Multiplayer beat-em-up party game in zero-g.
Status | In development |
Authors | Nanodots, FetchDcode, caoalbe |
Genre | Fighting |
Tags | 3D, Beat 'em up, Flying, Multiplayer, party-game, Zero Gravity |
More posts
- Development Log 11Dec 02, 2023
- Development Log 10Nov 25, 2023
- Development Log 9Nov 25, 2023
- Development Log 8Nov 11, 2023
- Development Log 7Nov 04, 2023
- Development Log 6Oct 28, 2023
- Development Log 4Oct 14, 2023
- Development Log 3Oct 07, 2023
- Development Log 2Sep 30, 2023
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