Development Log 4


Progress

A big chunk of our time was spent writing the game design document and presentation slides this week.

CS

  • Added a level design.
  • Fixed dash hitbox.

Art

  • Completed robot model.

Discoveries

Lots of feedback from the presentation that we'll we working on next.

Next Steps

CS

  • Add "sucking" near holes of map to make eliminations easier.
  • Experiment with 3rd person camera.
  • Implement rounds and multi-round games.
  • Fix walls and explore dynamic zoomed out camera.
  • Implement aim assist.
  • Implement dashing.

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